Key Takeaways
- Patch 1.21.30 for Minecraft introduces the power to package other pieces in one stock slot, bettering control potency.
- New updates come with adjustments to blocks and pieces in addition to worm fixes, improving gameplay mechanics.
- Compatibility with PlayStation VR will lead to March 2025, however common gameplay will stay conceivable on PlayStation.
Minecraft launched a large replace for Bedrock avid gamers for September. The replace provides a thrilling experimental characteristic to Minecraft along fixes to a number of insects, changes to a couple pieces and blocks, and further tweaks to gameplay mechanics.
Minecraft avid gamers have observed many adjustments to the sport this yr, together with the smartly gained Armored Paws replace for Java and Bedrock variations. With just about 20 updates launched since January, a wealth of recent content material has been added to the sport. Like earlier updates, this new patch brings a number of adjustments and insect fixes to the sport, along including in experimental options. Patch 1.21.30 is lately to be had for all Minecraft Bedrock avid gamers.
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Patch 1.21.30, launched September 17, brings a ton of adjustments to the sport, very similar to earlier updates to Minecraft. The most important a part of the replace is the brand new experimental characteristic, bundles. Bundles permit avid gamers to stack other pieces in combination in the similar stock slot, one thing this is lately no longer conceivable. This new characteristic will permit avid gamers to disencumber extra stock house by means of combining stacks into one merchandise.
Along the brand new experimental characteristic, a number of pieces in Minecraft also are receiving some updates. Firstly introduced at the changelog phase of Minecraft‘s web page, Banner Trend and Smithing Template pieces will now show their kind inside of their identify as an alternative of in subtitle textual content. Along that, a number of blocks are receiving a big replace, together with logs and woods. Logs, Striped Logs, Woods, and Striped Woods will now all be handled constantly throughout numerous eventualities that come with touchdown spots for parrots and mobs.
This replace for Minecraft additionally begins the method of eliminating compatibility with PlayStation VR. Firstly, Minecraft added PlayStation VR functions in 2020, however this is now coming to an lead to 2025. Introduced within the patch notes for model 1.21.30, any replace after March 2025 will not toughen PlayStation VR. Shifting ahead, avid gamers will nonetheless have the ability to revel in Minecraft on PlayStation often.
Along main updates to Minecraft, patch 1.21.30 additionally brings a couple of worm fixes to the sport as smartly. A worm that brought about placeholder textures to seem once they should not has now been fastened. The invite display screen in-game will have to now display the proper substatus when in multiplayer mode. Those are simply among the adjustments which have been made to Minecraft with the newest replace, and there’s masses extra content material for avid gamers to discover in patch 1.21.30.
Minecraft Replace 1.21.30 Changelog
Experimental Options
Bundles
A Package deal is an merchandise that allows you to stack other blocks or pieces in combination in the similar stock slot. Other pieces most often don’t stack in combination, so you’ll finally end up losing house by means of best having a couple of pieces in each and every slot. A Package deal permits you to pack the ones pieces in combination so there is not any wasted house.
- Bundles are an experimental characteristic – to make use of them, you should flip at the Package deal experiment when developing a brand new global
- Please be aware: Bundles are nonetheless being polished within the Preview and Betas with worm fixes and tweaks, so you could spot some slight variations on this experimental model!
- A Package deal is an merchandise that may pack other pieces in combination into the similar stack
- A Package deal best suits one stack (generally 64 pieces) however it may be a mix of many various merchandise sorts
- You’ll be able to insert pieces right into a Package deal immediately within the stock
- Bundles have a tooltip that displays the pieces inside of
- The tooltip suits 3 rows and will at all times display no less than 8 merchandise sorts
- You’ll be able to choose any of the visual pieces to drag out of the Package deal
- Use the scroll wheel on mouse, the suitable stick on a sport controller, or faucet on a marginally software
- When settling on an merchandise to take away, the Package deal icon displays that merchandise poking out of the Package deal
- When protecting a Package deal in hand, you’ll empty it onto the bottom
- In the newest Beta & Preview model, when a Package deal is used within the hotbar, one staff of things is emptied at a time as an alternative of the whole lot being emptied without delay
- The Package deal is crafted with one String above one Leather-based
- Package deal recipe is now unlocked by means of acquiring Leather-based or String
- Recognized Problems:
- When shifting pieces on contact gadgets, the mistaken merchandise icon would possibly seem in short
- Bundles installed Adorned Pots, given to an Allay, or moved thru Hoppers and Droppers would possibly lose their contents
Options and Trojan horse Fixes
Blocks
- Vertically retracting waterlogged blocks with a Piston not creates “ghost water” at the shopper (MCPE-144222)
- “purpur_block” block is now break up into distinctive circumstances “purpur_block”, and “purpur_pillar”; the prior to now unused chiseled and easy purpur blocks had been renamed to “deprecated_purpur_block_1” and “deprecated_purpur_block_2” for backwards compatibility, however are hidden from ingenious stock and instructions
- “structure_void” has had its block state got rid of and “air” variants shall be transformed to the bottom block
- Added new vanilla block and merchandise tags to toughen vanilla merchandise tier stage destruction speeds for knowledge pushed blocks
- All Logs, Stripped Logs, Woods, and Stripped Woods at the moment are handled constantly throughout more than a few eventualities:
- Flying mobs that may land on bushes will now acknowledge those blocks as appropriate touchdown positions
- Parrots will now desire those blocks as touchdown spots
- In the past, those behaviors implemented to just a subset of those blocks
- Kelp can not be put on any form of Fence, as an alternative of only a subset of them
- Seagrass can not be put on any form of Fence, as an alternative of only a subset of them
- Turtle Eggs can not be put on any form of Fence, as an alternative of only a subset of them
- “cobblestone_wall” block is now break up into distinctive circumstances “cobblestone_wall”, “mossy_cobblestone_wall”, “granite_wall”, “diorite_wall”, “andesite_wall”, “sandstone_wall”, “brick_wall”, “stone_brick_wall”, “mossy_stone_brick_wall”, “nether_brick_wall”, “end_stone_brick_wall”, “prismarine_wall”, “red_sandstone_wall” and “red_nether_brick_wall”
- “granite_wall”, “diorite_wall”, “andesite_wall”, “stone_brick_wall”, “mossy_stone_brick_wall” and “prismarine_wall” now have a destruction time of one.5
- “sandstone_wall” and “red_sandstone_wall” now have a destruction time of 0.8
- “end_stone_brick_wall” now has a destruction time of three.0
- “sponge” block is now break up into distinctive circumstances: “sponge” and “wet_sponge”
- Coloured Torch block circumstances, “colored_torch_rg” and “colored_torch_bp”, at the moment are break up into distinctive circumstances “colored_torch_red”, “colored_torch_green”, “colored_torch_blue”, and “colored_torch_purple”
Crafting
- When crafting a Firework, including or eliminating pieces from the grid will replace the output merchandise accurately (MCPE-183455)
Complete Keyboard Gameplay
- Added Q and E as left and proper click on equivalents in JSON UI menus (together with stock menus) when taking part in in Complete Keyboard Gameplay mode.
Gameplay
- Now Ominous bottle with decrease stage can nonetheless follow Unhealthy Omen impact of decrease stage, if participant had one energetic earlier than
- Boats will not disappear whilst sliding on Ice (MCPE-180432)
- Mounted a crash that might happen when opening a Lectern whilst a Sticky Piston used to be shifting it. The Lectern now closes the ebook display screen when moved (MCPE-183508)
- Dismounting a car not places the participant throughout the floor on some platforms (MCPE-184363) (MCPE-182448)
- Mounted the collision form for Trial Spawners; it’s now the similar measurement as an extraordinary block (MCPE-178305)
- Added a brand new dying message for when avid gamers are defeated by means of a Mace ruin assault
- Mounted a subject the place Finish Gateway Portal would teleport some avid gamers close to their Finish Portal (MCPE-66061)
- The ‘/digital camera set’ command will now run in the proper order when an current digital camera interpolation is operating (MCPE-183986)
Common
- Mounted a worm that brought about placeholder textures to seem after minimizing after which restoring the sport window
- Including enter glyph toughen within the identify tags displayed over the entities
Graphical
- Mounted a subject the place Banners had been rendered earlier than different clear gadgets without reference to their positions (MCPE-130262)
- Renamed the utmost framerate slider “Framerate Restrict” and added a tooltip to raised describe its objective
Learn how to Play
- Added line damage talent for Learn how to Play matter labels as an alternative of getting it upload “…” when the road will get too lengthy
Pieces
- Each and every Banner Trend merchandise now comprises their trend kind of their identify as an alternative of as a subtitle (MCPE-182508)
- Smithing Template pieces at the moment are named after their template kind as an alternative of the generic “Smithing Template” identify
- They as an alternative specify that they’re a Smithing Template thru a subtitle within the hover textual content
- Distinctive merchandise textures were given to each and every Banner Trend merchandise to raised distinguish between each and every different
- Illager Banner has been renamed to Ominous Banner to compare Java Version
- Mounted block pieces changing into an mistaken variant when uploading worlds older than 1.5.0 (MCPE-181944)
- EDU: Mounted Subject material Reducer recipes no longer operating with some flattened blocks equivalent to Andesite or Terracotta
Mobs
- Mounted customized entity’s identify no longer showing appropriately in dying messages (MCPE-158447)
- The Breeze not has a minimal distance required to assault a goal (MCPE-183011)
- Parrot can now imitate Endermite
- Parrots now imitate Drowned (MCPE-46302)
Multiplayer
- Mounted a subject the place the invite display screen in-game would no longer display the proper substatus
PlayStation®VR
- Our talent to toughen PlayStation®VR has come to an finish, and can not be supported in updates after March of 2025. After you obtain the general replace, you’ll nonetheless obtain updates in your PlayStation® and have the ability to play with out PlayStation®VR. From this level on you’ll stay development to your worlds, and your Market purchases (together with Tokens) will proceed to be to be had. You are going to not have the ability to use your PlayStation®VR with Minecraft as it’s going to not be supported in the newest updates.
Rarity
- More than a few pieces and blocks have had their assigned rarities modified (MCPE-182414)
- As soon as those rarity adjustments come to Java Version in a long term snapshot, all merchandise and block rarities shall be in parity throughout each platforms
- Rarity is a collection of classes which resolve the colour used to show the identify of an merchandise or block
- It has no gameplay have an effect on, however is used to sign how tough one thing is to acquire
- Through default, except specified differently, all pieces and blocks have a rarity of Commonplace which presentations their identify within the colour white
- We now have re-evaluated the rarity of all pieces and blocks within the sport to extra correctly replicate the present problem of acquiring them, given the next tips:
- Pieces and blocks turn into extra uncommon relying at the following components:
- The danger of discovering it in a loot desk, together with mob drops
- The quantity of travelling required to acquire it
- The trouble of any impediment which should be triumph over to acquire it
- The conceivable quantity of that merchandise or block which exists on this planet
- Any merchandise or block which may also be crafted should inherit the best rarity of its crafting elements
- As an example, a Mace has an Epic rarity as a result of considered one of its elements (the Heavy Core) has an Epic rarity
- Likewise, any crafted merchandise which has best Commonplace crafting elements should even be Commonplace
- Pieces and blocks turn into extra uncommon relying at the following components:
- The lists under element the pieces and blocks that have modified to that rarity class
Commonplace
Epic
- Elytra
- Dragon Head
- Silence Armor Trim
Uncommon
- Enchanted Golden Apple
- Enchanted Golden Apples have turn into extra commonplace in recent times because of being available in each Historic Towns and Trial Chambers, warranting a demotion to Uncommon as an alternative of Epic
- Trident
- We just lately greater Trident’s rarity as much as Epic from Commonplace, however after re-evaluating we felt that it used to be more straightforward to acquire than different pieces within the Epic class equivalent to Heavy Cores or Elytra
- Nether Megastar
- Ward Armor Trim
- Eye Armor Trim
- Vex Armor Trim
- Spire Armor Trim
- Wither Skeleton Cranium
- Cranium Rate Banner Trend
- Now that Wither Skeleton Skulls are Uncommon, those banner patterns will have to be Uncommon as smartly
- Factor Banner Trend
- Now that Enchanted Golden Apples are Uncommon, those banner patterns will have to be Uncommon as smartly
- The next Track Discs:
- Pigstep
- otherside
- Author
Unusual
- Sniffer Egg
- Chainmail Helmet
- Chainmail Chestplate
- Chainmail Leggings
- Chainmail Boots
- Restoration Compass
- Disc Fragment 5
- Nautilus Shell
- Echo Shard
- Goat Horns
- Pottery Sherds
- Ominous Bottles
- Ominous Banner
- Netherite Improve
- Sentry Armor Trim
- Dune Armor Trim
- Coast Armor Trim
- Wild Armor Trim
- Tide Armor Trim
- Snout Armor Trim
- Rib Armor Trim
- Wayfinder Armor Trim
- Shaper Armor Trim
- Raiser Armor Trim
- Host Armor Trim
- Go with the flow Armor Trim
- Bolt Armor Trim
- The next Track Discs:
- 13
- Cat
- Blocks
- Chirp
- Author (Track Field)
- A ways
- Mall
- Mellohi
- Stal
- Strad
- Ward
- 11
- Wait
- Relic
- 5
- Precipice
Nation-states
- Nation-states Tales content material is not cropped when scrolling
- Textual content not overlaps screenshots in Nation-states Tales on Galaxy Z Turn gadgets on any UI measurement
- Gamepad legend not overlaps with UI components when opting for a preview realm to create an international on
- In break up display screen mode, the subscriptions tab of the settings menu is now best proven to the main participant
- Realm ID is now displayed within the debug textual content for preview/beta builds whilst attached to a Realm or whilst on related displays
- The Nation-states backup checklist now presentations the date that the backup used to be created, as an alternative of the age of the backup
Sounds
- Sculk rate debris now have sound
- Wither Skeleton now has its personal “step” sound (MCPE-174857)
- Basalt Deltas now has a moody ambient sound once more
Balance and Efficiency
- Mounted a crash that might happen when loading texture knowledge (MCPE-184728)
Contact Controls
- Progressed new d-pad for contact controls. It’s now extra compact, comprises again strafing buttons and a quite prolonged zone out of doors the place digital camera enter isn’t gained with a view to save you sudden digital camera motion. When customizing controls, the diagonal buttons are visual as smartly.
- Fixes worm the place the disguise hud command would no longer disguise the dpad contact keep watch over
Trial Chambers
- Changed the empty chests on the front of chamber with a Hopper and Barrel to raised display the avid gamers that those are supposed for disposal and stock control!
Consumer Interface
- Mounted a softlock that might happen when buying subscriptions
- Mounted a worm the place the ‘Drink’ interplay instructed used to be no longer displayed when the participant used to be protecting an Ominous Bottle
- Mounted a worm the place participant well being can be rounded down as an alternative of rounded up, inflicting the HUD to every now and then best display empty well being icons (MCPE-183157)
- The chat output’s scroll place assists in keeping its place after the sport display screen re-gains center of attention
- Shortened the URL for signing in on some other software to microsoft.com/hyperlink
- Added a button within the sport menu to take a screenshot. You’ll be able to view your screenshots within the screenshot gallery in your profile web page
- Beacon name textual content is not other from the opposite boxes in Pocket UI (MCPE-176186)
- Mounted a worm the place crafting class tabs would no longer be visual in Pocket UI after hiding the recipe ebook in Vintage UI (MCPE-183825)
- The arrow from the Stonecutter display screen is now visual always, identical to within the different equivalent displays (MCPE-160236)
- Mounted a subject the place pieces sturdiness and garage bar used to be mistaken measurement and site on sure displays
- Added hotkeys to take screenshots in sport on controller and keyboard. On mouse/keyboard: F2. On controller: LB+RB, L1+R1, L Button+R Button
- The icons for the consequences will now exchange measurement relying at the GUI scale (MCPE-180238)
- Mounted a subject the place the sector seed template button could also be lacking within the Create New International display screen
Vanilla Parity
- Snow Golems with Fireplace Resistance not take harm in heat biomes (MCPE-94448)
- Uncarved pumpkin blocks can not be used to create Snow Golems and Iron Golems (MCPE-33801)
- When an merchandise is enchanted, their rarity standing is now greater relying on their base rarity
- If the bottom rarity of an merchandise is Commonplace or Unusual, it’s going to turn into Uncommon when enchanted
- If the bottom rarity of an merchandise is Uncommon, it’s going to turn into Epic when enchanted
- If the bottom rarity of an merchandise is Epic, it’s going to keep Epic when enchanted
- Entities falling into water now make the similar splashing sound as in Java Version (MCPE-44120)
- Mounted a worm the place a standalone Scaffolding block may no longer be put on most sensible of a Construction Block (MCPE-169818)
- Enchantments which best have one conceivable stage not show their stage “I” of their identify
- The names of many pieces and blocks had been dropped at parity with Java Version. The next checklist main points the outdated names to the left, and the brand new names to the suitable: (MCPE-101388)
- E book & Quill -> E book and Quill
- Chain Helmet -> Chainmail Helmet
- Chain Chestplate -> Chainmail Chestplate
- Chain Leggings -> Chainmail Leggings
- Chain Boots -> Chainmail Boots
- Enchanted Apple -> Enchanted Golden Apple
- Cooked Pork -> Steak
- Melon -> Melon Slice
- Glistering Melon -> Glistering Melon Slice
- Milk -> Milk Bucket
- Seeds -> Wheat Seeds
- Snow -> Snow Block
- Best Snow -> Snow
- Grass -> Brief Grass
- Double Tallgrass -> Tall Grass
- Sugar Canes -> Sugar Cane
- Clay Block -> Clay
- Clay -> Clay Ball
- Sea Turtle Spawn Egg -> Turtle Spawn Egg
- Sea Turtle Egg -> Turtle Egg
- Brick Block -> Bricks
- Nether Brick Block -> Nether Bricks
- Purple Nether Brick -> Purple Nether Bricks
- Prismarine Bricks Slab -> Prismarine Brick Slab
- Stone Bricks Slab -> Stone Brick Slab
- Bricks Slab -> Brick Slab
- Infested Stone Brick -> Infested Stone Bricks
- Sunlight Sensor -> Sunlight Detector
- Appeal Desk -> Enthralling Desk
- Weighted Drive Plate (Heavy) -> Heavy Weighted Drive Plate
- Weighted Drive Plate (Mild) -> Mild Weighted Drive Plate
- Quite Broken Anvil -> Chipped Anvil
- Very Broken Anvil -> Broken Anvil
- Head -> Participant Head
- Mild Block -> Mild
- The identify of the Stone Mason villager occupation has been renamed to Mason to compare Java Version
- Mooshrooms now spawn at mild stage 9 and above (MCPE-66830)
- Mounted Mushroom Farms in Forest Mansions that incorrectly spawned Dust as an alternative of Coarse Dust
- The next blocks were dropped at parity with Java Version for Redstone energy:
- minecraft:mangrove_roots -> now powered (MCPE-153838)
- minecraft:beacon -> not powered
- minecraft:tnt -> not powered
- minecraft:sea_lantern -> not powered (MCPE-79271)
- When mining Best Snow with a Silk Contact enchanted Shovel, Best Snow is now dropped in an quantity comparable to the collection of layers of the block (MCPE-59729)
- If there are 8 layers, a Snow Block shall be dropped as an alternative
- Gamers can now craft two Cyan Dye from one Pitcher Plant (MCPE-171061)
- Foxes now have 10 well being (MCPE-48233)
- Villagers not make idle sounds when drowsing
Technical Updates
AI Targets
- Got rid of the
minecraft:conduct.peek
AI objective part that used to be by no means used
Upload-Ons and Script Engine
- Got rid of deprecated conduct pack obtain comparable code from packets on this planet sign up for drift
- Mounted a worm the place all customized blocks had been circled 180 levels within the UI
- The default for the “gui” “item_display_transforms” “rotation” box is
[30, 45, 0]
as an alternative of[30, 225, 0]
- “item_display_transforms”: { “gui” : { “translation”: [0, 0, 0], “rotation”: [30, 45, 0], “scale”: [0.625, 0.625, 0.625], “rotation_pivot” : [0, 0, 0], “scale_pivot” : [0, 0, 0], “fit_to_frame” : true } }
API
- Mounted the
isEmoting
approach onParticipant
(MCPE-180083) - Launched magnificence
BlockRecordPlayerComponent
frombeta
to1.14.0
- Launched
UIManager
magnificence from Beta to1.3.0
- Launched
closeAllForms
approach onUIManager
from Beta to1.3.0
- Launched
@minecraft/server
- Launched
playerEmote
International after match from Beta to1.14.0
- Launched
- Launched
EntityQueryPropertyOptions
frombeta
to1.14.0
- Moved
EntityStrengthComponent
frombeta
to1.13.0
- Mounted a subject the place @minecraft/server-ui model 1.3.0 used to be no longer available
- Adjustments to iterators to lead them to correctly retailer their very own state, be simplified and higher care for commonplace usages
- Mounted the
subsequent
approach for iterable gadgets - Moved Goal Selector for Actor Homes APIs from beta to one.14.0
Blocks
- Mounted
minecraft:repeating_command_block
not to execute when converting towishes redstone
fromcomputerized
- The “item_display_transforms” box in block geometries not calls for the “Upcoming Author Options” toggle
- “tnt” block is now break up into distinctive circumstances: “tnt” and “underwater_tnt”
- Parsing blocks.json now produces a Content material Error if its format_version is larger or equivalent than the block names it overrides
- The next block names at the moment are thought to be out of date in “blocks.json” from format_version 1.21.30 onward (MCPE-100267)
minecraft:carpet
minecraft:colored_torch_bp
minecraft:colored_torch_rg
minecraft:concrete
minecraft:concrete_powder
minecraft:coral
minecraft:coral_block
minecraft:coral_fan
minecraft:coral_fan_dead
minecraft:coral_fan_hang
minecraft:coral_fan_hang2
minecraft:coral_fan_hang3
minecraft:double_plant
minecraft:double_stone_block_slab
minecraft:double_stone_block_slab2
minecraft:double_stone_block_slab3
minecraft:double_stone_block_slab4
minecraft:double_wooden_slab
minecraft:fence
minecraft:hard_stained_glass
minecraft:hard_stained_glass_pane
minecraft:leaves
minecraft:leaves2
minecraft:light_block
minecraft:log
minecraft:log2
minecraft:monster_egg
minecraft:planks
minecraft:red_flower
minecraft:sapling
minecraft:shulker_box
minecraft:stained_glass
minecraft:stained_glass_pane
minecraft:stone_block_slab
minecraft:stone_block_slab2
minecraft:stone_block_slab3
minecraft:stone_block_slab4
minecraft:stonebrick
minecraft:tallgrass
minecraft:terracotta
minecraft:wooden
minecraft:wooden_slab
minecraft:wool
- “chemistry_table” has been break up into 4 distinctive circumstances: “compound_creator”, “material_reducer”, “element_constructor”, and “lab_table”
- Calls for the Training Version toggle
- Added new experimental box “item_specific_speeds” to “minecraft:destructible_by_mining” block componentCommands
- The
/find construction
command output now presentations the identifier of the discovered construction as an alternative of its identify - Added
all
parameter to/reload
command. This reasons avid gamers to hand over the sector and rejoin, in addition to reloading all conduct and useful resource packs
Entity Elements
- “conduct.fire_at_target” is not limited to Vanilla content material
- This objective permits an entity to assault by means of firing a shot with a prolong
- “conduct.jump_around_target” is not limited to Vanilla content material
- This objective permits an entity to leap over and round a goal
- “conduct.move_around_target” is not limited to Vanilla content material
- This objective permits an entity to transport round a goal
Common
- Up to date Function Laws auto-generated documentation
Graphical
- Mounted a worm that brought about moon to seem darker (MCPE-172971)
- Mounted a worm the place culling laws for knowledge pushed blocks didn’t rotate with the transformation part
Pieces
- Added a content material error for if an icon cannot be discovered with
icon_name
fromminecraft:icon
in 1.10 knowledge - Mounted a subject the place merchandise elements would no longer initialize on far flung shoppers
- Added “minecraft:rarity” merchandise part which permits specifying the rarity of an merchandise
- It has a unmarried box “price” which accepts the next values:
- “commonplace”
- “unusual”
- “uncommon”
- “epic”
- May also be written as an inlined price like so: “minecraft:rarity”: “unusual”
- The rarity of the article will resolve which colour it makes use of for its identify
- If the article has a “minecraft:hover_text_color” part specified, that hover textual content colour will take precedence and be used as an alternative of the rarity colour
- It has a unmarried box “price” which accepts the next values:
- Merchandise knowledge versioned 1.16.100+ can now be overridden by means of merchandise knowledge versioned 1.16.100+ upper within the pack stack
- Allows Creators to override 1.16.100+ knowledge pushed Vanilla pieces with 1.16.100+ knowledge
- Added “minecraft:storage_item” merchandise part to permit an merchandise to retailer knowledge of the dynamic container related to it
- This part calls for that the Bundles toggle is enabled
- A dynamic container is a container for storing pieces this is related to an merchandise as an alternative of a block or an entity
- To make use of this part the article should have “minecraft:max_stack_size” set to one
- The “max_slots” box (1 to 64) defines the collection of slots of the dynamic container
- The “max_weight_limit” box defines the utmost allowed sum of the burden of the pieces in all slots of the dynamic container
- Pieces that stack to 64 weigh 1 each and every, those who stack to 16 weigh 4 each and every and unstackable pieces weigh 64
- The “allow_nested_storage_items” box permits for different pieces with a “minecraft:storage_item” part to be put inside of it
- The “weight_in_storage_item” (0 to 64) defines the extra weight the article provides when inside of some other garage merchandise
- A price of 0 implies that this merchandise isn’t allowed inside of some other garage merchandise
- The “banned_items” box defines the pieces that don’t seem to be allowed within the merchandise’s dynamic container
- The “allowed_items” box defines the pieces which can be solely allowed within the merchandise’s dynamic container
- If empty all pieces are allowed within the merchandise’s dynamic container
- Added “minecraft:bundle_interaction” merchandise part to permit bundle-specific interplay scheme and tooltip
- This part calls for that the Bundles toggle is enabled
- To make use of this part the article should have a “minecraft:storage_item” part outlined
- The “minecraft:bundle_interaction” part interacts with the container created by means of the “minecraft:storage_item” part
- The “num_viewable_slots” box (1 to 64) defines the utmost collection of merchandise stacks available from the highest of the package, whilst different slots are hidden
- Textures named [item_name]_open_front and [item_name]_open_back should be added to textures/textures_list.json
- The minecraft:dyeable part is now uncovered to creators
Industry Tables
- The Industry Desk information at the moment are versioned
- TradeTier’s “total_exp_required” is a required member from model 1.21.30
- TradeTier’s “teams” is a required member from model 1.21.30
- TradeItem’s amount “min” can’t be less than “max” from model 1.21.30
Loot Tables
- Added “set_potion” merchandise serve as for loot tables which is able to set the potion form of appropriate pieces with a potion identification
- It has a unmarried box “identification” which accepts the next potion identification values:
- “water”
- “mundane”
- “long_mundane”
- “thick”
- “awkward”
- “nightvision”
- “long_nightvision”
- “invisibility”
- “long_invisibility”
- “jumping”
- “long_leaping”
- “strong_leaping”
- “fire_resistance”
- “long_fire_resistance”
- “swiftness”
- “long_swiftness”
- “strong_swiftness”
- “slowness”
- “long_slowness”
- “strong_slowness”
- “water_breathing”
- “long_water_breathing”
- “therapeutic”
- “strong_healing”
- “harming”
- “strong_harming”
- “poison”
- “long_poison”
- “strong_poison”
- “regeneration”
- “long_regeneration”
- “strong_regeneration”
- “energy”
- “long_strength”
- “strong_strength”
- “weak point”
- “long_weakness”
- “wither”
- “turtle_master”
- “long_turtle_master”
- “strong_turtle_master”
- “slow_falling”
- “long_slow_falling”
- “wind_charged”
- “weaving”
- “oozing”
- “infested”
- The next kinds of pieces have compatibility with the “set_potion” serve as:
- Potion
- Lingering Potion
- Splash Potion
- Arrow
- It has a unmarried box “identification” which accepts the next potion identification values:
Useful resource and Habits Packs
- The participant’s “helmet_layer_visible” variable is now in response to the results of the
has_head_gear
Molang question and the participant and character render controller’s phase visibility for the helmet layer not exams for the lifestyles of head tools. This fixes attachable scripts environment the “helmet_layer_visible” to one.0 to now correctly paintings and maintains a repair that forestalls character hair and head tools from clipping out of doors of mob and Pumpkin heads (MCPE-183058)
Sounds
- Specifying an invalid sound match in a sounds.json report will now cause a content material error
Buildings
- Mounted
minecraft:structure_block
debug bounding field rendering when shoppers first of all load server worlds containing one
Experimental Technical Updates
Upload-Ons and Script Engine
- Added “item_display_transforms” keep watch over to the block geometry report. This controls the way in which a block is visually represented within the UI, at the participant, and floating at the floor. It exists throughout the minecraft:geometry json object and calls for geometry format_version 1.21.0 and the “Upcoming Author Options” toggle
- Default values instance:
- “item_display_transforms”: { “gui” : { “translation”: [0, 0, 0], “rotation”: [30, 225, 0], “scale”: [0.625, 0.625, 0.625], “rotation_pivot” : [0, 0, 0], “scale_pivot” : [0, 0, 0], “fit_to_frame” : true }, “firstperson_righthand”: { “translation”: [0, 0, 0], “rotation”: [0, 45, 0], “scale”: [0.4, 0.4, 0.4], “rotation_pivot” : [0, 0, 0], “scale_pivot” : [0, 0, 0] }, “firstperson_lefthand”: { “translation”: [0, 0, 0], “rotation”: [0, -135, 0], “scale”: [0.4, 0.4, 0.4], “rotation_pivot” : [0, 0, 0], “scale_pivot” : [0, 0, 0] }, “thirdperson_righthand”: { “translation”: [0, 2.5, 0], “rotation”: [75, 45, 0], “scale”: [0.375, 0.375, 0.375], “rotation_pivot” : [0, 0, 0], “scale_pivot” : [0, 0, 0] }, “thirdperson_lefthand”: { “translation”: [0, 2.5, 0], “rotation”: [75, 45, 0], “scale”: [0.375, 0.375, 0.375], “rotation_pivot” : [0, 0, 0], “scale_pivot” : [0, 0, 0] }, “floor”: { “translation”: [0, 3.0, 0], “rotation”: [0, 0, 0], “scale”: [0.25, 0.25, 0.25], “rotation_pivot” : [0, 0, 0], “scale_pivot” : [0, 0, 0] }, “fastened”: { “translation”: [0, 0, 0], “rotation”: [0, 0, 0], “scale”: [0.5, 0.5, 0.5], “rotation_pivot” : [0, 0, 0], “scale_pivot” : [0, 0, 0] }, “head”: { “translation”: [0, 0, 0], “rotation”: [0, 0, 0], “scale”: [1, 1, 1], “rotation_pivot” : [0, 0, 0], “scale_pivot” : [0, 0, 0] } }
- Default values instance:
API
- PlayerInteractWithBlockBeforeEvent
- Added assets
readonly isFirstEvent: boolean
to beta. This price shall be true if the development used to be brought on on avid gamers preliminary interplay button press and false if brought on on protecting the interplay button
- Added assets
- PlayerInteractWithBlockAfterEvent
- Added assets
readonly beforeItemStack?: ItemStack
to beta. That is the article the participant used to be settling on earlier than the interplay succeeded - Added assets
readonly isFirstEvent: boolean
to beta. This price shall be true if the development used to be brought on on avid gamers preliminary interplay button press and false if brought on on protecting the interplay button - This after match will not at all times cause on an empty hand. The interplay with the block must be a success for it to cause the after match.
- Added assets
- PlayerInteractWithEntityAfterEvent
- Added assets
readonly beforeItemStack?: ItemStack
to beta. That is the article the participant used to be settling on earlier than the interplay succeeded - Cancelling the earlier than match will now not cause the after match
- This match will now best be brought on on a a success interplay
- Added assets
- ItemUseOnBeforeEvent
- Added assets
readonly isFirstEvent: boolean
to beta. This price shall be true if the development used to be brought on on avid gamers preliminary interplay button press and false on occasions brought on from protecting the interplay button
- Added assets
- ItemUseOnAfterEvent
- Added assets
readonly isFirstEvent: boolean
to beta. This price shall be true if the development used to be brought on on avid gamers preliminary interplay button press and false on occasions brought on from protecting the interplay button
- Added assets
- Moved magnificence
PlayerCursorInventoryComponent
frombeta
to1.14.0
Blocks
- Mounted a subject with ‘minecraft:redstone_conductivity’ toughen for customized blocks (MCPE-178339)
Digital camera
- Uncovered the entity offset so the person can exchange the digital camera’s pivot level from the entity’s middle for 3rd individual increase cameras
- Focal point Goal Digital camera: Added rotation_speed within the unfastened digital camera preset JSON to keep watch over the rate of rotation for concentrated on an entity. This price shall be a go with the flow that represents levels became in line with 2d
- Focal point Goal Digital camera: Added snap_to_target bool within the unfastened digital camera preset JSON to permit snapping to the objective entity at the first tick